DEVICE MANAGEMENT

End-to-end control of your XR devices

Manage VR and AR devices with an MDM designed for XR.

ManageXR is the foundation for education and enterprise VR worlwide

120+

Countries

40+

Fortune 500 companies

900+

School Districts

DEPLOY

Get every device up and running in minutes

No box-by-box setup. Enroll and configure your whole fleet at once.

  • Low-touch enrollment

    Enroll via the Device Setup Tool, self-service configuration codes, or — for Meta devices — directly through Meta Horizon Managed Services with no computer and no consumer Meta account required.

  • Configure once, apply everywhere

    Configurations bundle apps, Wi-Fi, and device settings into a single primitive. Edit it once and every assigned device syncs automatically, online or not.

  • Enterprise Wi-Fi, handled

    Full CA and Authentication certificate support (EAP-TLS) for networks that require it, with automatic format handling.

MANAGE

See and control your entire fleet, remotely

Know what's happening with every device from one centralized dashboard

  • Access comprehensive device information

    Monitor device health, firmware, Wi-Fi, location and more. See which devices are low on battery or need updates.

  • Real-time control over your headsets

    Launch apps, stream or cast, adjust volume/brightness, factory reset, restart and more.

  • Keep things organized

    Group devices and apply changes however you need to- by tag, location, device type and more.

SCALE

Built for deployments that grow

Everything you need from pilot to production

Deploy faster

Streamline device setup with tools that make rolling out hundreds of devices just as easy as ten. Update devices 5x faster with app patching.

Stay organized

Flexible device grouping and role-based permissions keep large deployments manageable and secure across different sites.

Get help when it matters

Work with a team that has deployed thousands of devices and understands the challenges of managing enterprise VR fleets.

Compatible with the leading VR & AR headsets.

Unlock the full potential of your deployment

Start your 30-day free trial today and experience the difference

FAQs

What headsets does ManageXR support?

ManageXR supports

Can I use different headset models in the same Room?

Yes. Rooms can be used for all VR headset models supported by ManageXR. For Meta devices, they must be running firmware version 68 or higher to view the screen.

Do all my devices in my Room need to be on the same configuration?

No. Devices can be in different configurations and still be added to the same Room. However, devices can only launch activities that are already installed on the device. This means that if you plan to launch activities to all devices in a Room, it’s best to ensure they share the same configuration. That way, every device will have access to the activities you want to run.

Do all devices need to be on the same Wi-Fi network?

No. Devices do not need to be on the same Wi-Fi network to be included in a Room. You can start a Room for devices located anywhere, as long as each device has an active internet connection. Keep in mind that a stable network connection is required for real-time monitoring and for launching activities to devices. If a device goes offline, it will temporarily stop displaying its screen in the Room until it reconnects.

Can I change the activity during a session?

Yes. You can launch apps, WebXR links, and videos directly within a Room. Devices must already have the activity downloaded to it via its configuration in order for you to launch the activity during a session.

What happens if a device disconnects or goes offline during a session?

The device will be marked as “Offline”, and will reconnect once the device is online again.

How can I get more help onboarding?

We offer comprehensive onboarding support, and our average human response time is less than 2 hours. You can access our onboarding resources or contact our customer support team at support@managexr.com for personalized assistance. For any other questions or support, please don’t hesitate to contact us.

Is there a limit to how many devices I can include in a single Room?

You can add up to 30 devices to a single Room.

Can participants leave or switch activities on their own?

Yes, participants can leave or switch activities between content available on their devices while in a Room. You can remotely place users back into the desired experience.

What types of activities can I launch through Rooms?

You can launch applications, WebXR links, and video content directly within Rooms. The content must be downloaded to your devices in order to launch. To do this, add your content to a configuration, and add your devices to that configuration.

Experience a simpler way to teach with VR

Start a 30-day free trial. No credit card required.

Transfr is using ManageXR to deliver VR-based training to millions of people

Transfr’s trainees gain experience practicing the skills they need for real-world jobs. Transfr works with community organizations, workforce development groups, educational institutions, and industry leaders to create classroom-to-career pathways.

80%

Of workforce boards in the state of Texas partner with Transfr.

6,300

Job seekers and young adults have completed Transfr's career exploration.

Transfr VR vocational training platform with six career pathways

VRpilot Takes Pilot Training to New Heights

VRpilot is enabling airlines around the world to train pilots in a safer and more cost-effective environment. Companies like Republic Airways, Alaska Airlines, and DHL European Air Transport have adopted training from VRpilot.

X

Meta Quest devices managed across Kentucky

X

Schools across 32 counties are learning in VR

Virtual cockpit simulation of a commercial aircraft flight deck with detailed instrument panels, digital displays, and control systems as viewed in VR, demonstrating pilot training applications.

Luminopia is the first FDA-approved* treatment for amblyopia

Traditionally treatment has involved wearing an eye patch for many hours a day over the stronger eye, forcing the weaker eye to do all the work. But now, there's a new way forward. With Luminopia, children can watch modified TV shows in VR that correct the brain's prioritization of one eye over the other. The success of this treatment has been proven in clinical trials.

3

US-based clinical trials

85%

Patient compliance for treatment**

*De novo granted October 2021
**Based on the median of total patients who completed treatment

Luminopia vision therapy headset view showing amblyopia treatment interface

The Kentucky Department of Education is using ManageXR to educate high schoolers

The state of Kentucky is teaching students with VR-based learning for career technical and special education programs. Students are offered a a diverse range of career-focused tracks such as welding, HVAC, CAD, digital marketing, business, and healthcare.

2,450

Meta Quest devices managed across Kentucky

33

Schools across 32 counties are learning in VR

ManageXR logo with orange shield icon and dual-colored typography