CONTENT MANAGEMENT

Manage and deploy VR content with ease

Upload and push apps and videos to your entire fleet instantly.

Built for teams managing content at scale

Upload once, deploy anywhere

Push apps, videos, WebXR links, and files to one device or your entire fleet.

Stay in control of versions

Know exactly which build is live, where, and roll back in a click.

Never lose track of an asset

Bundle every file an app depends on so nothing gets left behind.

Compatible with the leading VR & AR headsets.

Deploy all types of XR content

Simplify device management with streamlined content and settings deployment

Deployed VR applications dashboard displaying educational and engagement apps with their respective device deployment counts.

Apps

Upload and distribute APKs of any size.

Videos

Watch 360, 180, and 2D videos.

VR Content management interface displaying fire suppression and firefighter training applications with a background image of red fire extinguishers

WebXR

Launch WebXR content with a simple link.

Files

Send any file to your device’s file system.

Everything you need to manage a VR content library

App versioning

Keep every app version organized in one library. See what's live, what's staged, and roll back instantly if something breaks.

Release channels

Separate internal builds from customer-facing releases. Update a channel once and every device on it gets the new version automatically.

Bundled files

Drag and drop hundreds of supporting files — AssetBundles, MP4s, JSONs — right alongside your app, so nothing gets left behind.

Fast, background updates

Apps patch 2–10x faster than a full reinstall, with minimal bandwidth strain and no interruption to the user.

Marketplace

Browse ManageXR's vetted directory of content providers, authoring tools, and off-the-shelf apps to fill out your library.

Deployment visibility

Track install status in real time across every device, so you always know when a rollout is complete.

Version management without the guess work

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Upload new builds straight to ManageXR and use release channels to test internally before pushing to customers. No more manually tracking APK and OBB files across environments.

Ensure assets stay together

Distributing an app with dozens of supporting assets? Create nested folders of files alongside your build so every dependency ships together.

Discover new content without leaving ManageXR

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Not sure what to deploy next? Browse the ManageXR Marketplace for vetted developers, authoring tools, and ready-to-deploy apps.

Why users choose ManageXR

The platform organizations trust to deploy XR at scale

8+ years of expertise

Focused on XR device management from day one, with years of experience supporting real-world VR deployments.

Trusted by XR Leaders

Built with deep connections across the XR ecosystem, including hardware partners, resellers, and leading XR software providers.

Dedicated to your success

Get support from XR experts at any stage of your deployment.

<2

Hours Response Time

99%

CSAT Score

FAQs

Do my devices need to be enrolled in ManageXR to use in a Room?

Yes, devices must be enrolled in ManageXR under your organization in order to be added to a Room. If you do not have a subscription to ManageXR, sign up for a free trial and get immediate access to Rooms.

Can I use different headset models in the same Room?

Yes. Rooms can be used for all VR headset models supported by ManageXR. For Meta devices, they must be running firmware version 68 or higher to view the screen.

Do all my devices in my Room need to be on the same configuration?

No. Devices can be in different configurations and still be added to the same Room. However, devices can only launch activities that are already installed on the device. This means that if you plan to launch activities to all devices in a Room, it’s best to ensure they share the same configuration. That way, every device will have access to the activities you want to run.

Do all devices need to be on the same Wi-Fi network?

No. Devices do not need to be on the same Wi-Fi network to be included in a Room. You can start a Room for devices located anywhere, as long as each device has an active internet connection. Keep in mind that a stable network connection is required for real-time monitoring and for launching activities to devices. If a device goes offline, it will temporarily stop displaying its screen in the Room until it reconnects.

Can I change the activity during a session?

Yes. You can launch apps, WebXR links, and videos directly within a Room. Devices must already have the activity downloaded to it via its configuration in order for you to launch the activity during a session.

What happens if a device disconnects or goes offline during a session?

The device will be marked as “Offline”, and will reconnect once the device is online again.

How can I get more help onboarding?

We offer comprehensive onboarding support, and our average human response time is less than 2 hours. You can access our onboarding resources or contact our customer support team at support@managexr.com for personalized assistance. For any other questions or support, please don’t hesitate to contact us.

Is there a limit to how many devices I can include in a single Room?

You can add up to 30 devices to a single Room.

Can participants leave or switch activities on their own?

Yes, participants can leave or switch activities between content available on their devices while in a Room. You can remotely place users back into the desired experience.

What types of activities can I launch through Rooms?

You can launch applications, WebXR links, and video content directly within Rooms. The content must be downloaded to your devices in order to launch. To do this, add your content to a configuration, and add your devices to that configuration.

Experience a simpler way to teach with VR

Start a 30-day free trial. No credit card required.

Transfr is using ManageXR to deliver VR-based training to millions of people

Transfr’s trainees gain experience practicing the skills they need for real-world jobs. Transfr works with community organizations, workforce development groups, educational institutions, and industry leaders to create classroom-to-career pathways.

80%

Of workforce boards in the state of Texas partner with Transfr.

6,300

Job seekers and young adults have completed Transfr's career exploration.

Transfr VR vocational training platform with six career pathways

VRpilot Takes Pilot Training to New Heights

VRpilot is enabling airlines around the world to train pilots in a safer and more cost-effective environment. Companies like Republic Airways, Alaska Airlines, and DHL European Air Transport have adopted training from VRpilot.

X

Meta Quest devices managed across Kentucky

X

Schools across 32 counties are learning in VR

Virtual cockpit simulation of a commercial aircraft flight deck with detailed instrument panels, digital displays, and control systems as viewed in VR, demonstrating pilot training applications.

Luminopia is the first FDA-approved* treatment for amblyopia

Traditionally treatment has involved wearing an eye patch for many hours a day over the stronger eye, forcing the weaker eye to do all the work. But now, there's a new way forward. With Luminopia, children can watch modified TV shows in VR that correct the brain's prioritization of one eye over the other. The success of this treatment has been proven in clinical trials.

3

US-based clinical trials

85%

Patient compliance for treatment**

*De novo granted October 2021
**Based on the median of total patients who completed treatment

Luminopia vision therapy headset view showing amblyopia treatment interface

The Kentucky Department of Education is using ManageXR to educate high schoolers

The state of Kentucky is teaching students with VR-based learning for career technical and special education programs. Students are offered a a diverse range of career-focused tracks such as welding, HVAC, CAD, digital marketing, business, and healthcare.

2,450

Meta Quest devices managed across Kentucky

33

Schools across 32 counties are learning in VR

ManageXR logo with orange shield icon and dual-colored typography